[GameObjectClass]
classLabel = "fvrecy"

Mass = 34009.3 // If <= 0, uses default of Sphere(Width*Height*Breadth) * 800.0

/////// PROVIDES ///////////////////

provideCount = 5
provideName3 = "fvrecy12"
provideName4 = "VIRTUAL_CLASS_RECYCLER"
provideName5 = "VIRTUAL_CLASS_RECYCLERVEHICLE"

////////////////////////////////////

[CraftClass]

[TrackedVehicleClass]

[TrackedDeployableClass]

[DeployBuildingClass]
deployName = "fbrecy"

[RecyclerVehicleClass]
