[Start]
scrapCount = 40
scavClass = "ivscav"
consClass = "ivcons"

[IdleDispatcher]
ScavIdleSeconds = 25
UnitIdleSeconds = 99999
MinAttackForce = 99999 // min # of idle units before dispatch
MaxAttackForce = 1
MinMissionSeconds = 99999 // give the player 10 minutes before idle units are sent

[Plan1]
planType = "buildLoop"
maxLoops = 1
planPriority = 100
planCondition = "Exists"
planConditionClass = "ibrecy"
planCompare = ">="
planConditionCount = 1
buildType1 = "apserv"
buildCount1 = 4





