version [1] =
1120
saveType [1] =
0
binarySave [1] =
false
msn_filename = MPImm662.bzn
seq_count [1] =
6037
saveType [1] =
0
TerrainName = MPImm662
size [1] =
81
[GameObject]
config = fvscout
seqno [1] =
1712
team [1] =
1
label = unnamed_fvscout
isUser [1] =
1
objAddr = 0A3E85F0
transform [1] =
  right.x [1] =
0.0756027
  right.y [1] =
-0.000215558
  right.z [1] =
0.997136
  up.x [1] =
0.000555991
  up.y [1] =
0.999994
  up.z [1] =
0.000174022
  front.x [1] =
-0.99713
  front.y [1] =
0.000541243
  front.z [1] =
0.0756037
  posit.x [1] =
1229.22
  posit.y [1] =
7.3195
  posit.z [1] =
-1376.52
state = 00000000
deployTimer [1] =
-1e+030
abandoned [1] =
0
illumination [1] =
1
euler =
 mass [1] =
2197.34
 mass_inv [1] =
0.000455096
 v_mag [1] =
2.36577e-006
 v_mag_inv [1] =
422696
 I [1] =
8883.51
 k_i [1] =
0.000112568
 v [1] =
  x [1] =
-1.31492e-009
  y [1] =
-2.36577e-006
  z [1] =
-4.13099e-010
 omega [1] =
  x [1] =
2.30553e-006
  y [1] =
-0.0106818
  z [1] =
-5.7802e-006
 Accel [1] =
  x [1] =
-4.42119e-012
  y [1] =
5.20438e-018
  z [1] =
1.40431e-011
seqNo [1] =
1712
name = Scout
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
0.916667
curHealth [1] =
1100
maxHealth [1] =
1200
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
2000
maxAmmo [1] =
2000
addAmmo [1] =
2
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
true
isCargo [1] =
false
independence [1] =
1
curPilot = fsuser
perceivedTeam [1] =
0
[GameObject]
config = pspwn_1
seqno [1] =
141
team [1] =
0
label = unnamed_pspwn_1
isUser [1] =
0
objAddr = 0AADF1C8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
1239.43
  posit.y [1] =
5
  posit.z [1] =
-1380.4
name = Spawn
[GameObject]
config = pepool01
seqno [1] =
cf0
team [1] =
0
label = unnamed_pepool01
isUser [1] =
0
objAddr = 0AAD9BD8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1424
  posit.y [1] =
5.2
  posit.z [1] =
1392
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
cf0
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = pepool01
seqno [1] =
10f3
team [1] =
0
label = unnamed_pepool01
isUser [1] =
0
objAddr = 0AADA530
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1040
  posit.y [1] =
5
  posit.z [1] =
1424
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
10f3
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = mapool01
seqno [1] =
10f5
team [1] =
0
label = unnamed_mapool01
isUser [1] =
0
objAddr = 0AB0BAB8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-240
  posit.y [1] =
69.9
  posit.z [1] =
272
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
10f5
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = mapool01
seqno [1] =
10f6
team [1] =
0
label = unnamed_mapool01
isUser [1] =
0
objAddr = 0AAF61B8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1360
  posit.y [1] =
-67.9
  posit.z [1] =
-656
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
10f6
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = mapool01
seqno [1] =
10f7
team [1] =
0
label = unnamed_mapool01
isUser [1] =
0
objAddr = 0AAF6BF8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1360
  posit.y [1] =
-67.9
  posit.z [1] =
-528
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
10f7
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = mapool01
seqno [1] =
10f8
team [1] =
0
label = unnamed_mapool01
isUser [1] =
0
objAddr = 0AB7F998
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-944
  posit.y [1] =
0.1
  posit.z [1] =
-1200
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
10f8
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = pepool01
seqno [1] =
10f9
team [1] =
0
label = unnamed_pepool01
isUser [1] =
0
objAddr = 0AB805C0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
1168
  posit.y [1] =
20.4
  posit.z [1] =
80
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
10f9
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = mapool01
seqno [1] =
10fd
team [1] =
0
label = unnamed_mapool01
isUser [1] =
0
objAddr = 0AB81138
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
912
  posit.y [1] =
5
  posit.z [1] =
-1392
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
10fd
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = mapool01
seqno [1] =
1144
team [1] =
0
label = unnamed_mapool01
isUser [1] =
0
objAddr = 0AB81C48
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-144
  posit.y [1] =
5
  posit.z [1] =
-400
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1144
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1171
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB85FC8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
922.193
  posit.y [1] =
5
  posit.z [1] =
-1141.79
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1171
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1178
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB864B8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
765.966
  posit.y [1] =
5
  posit.z [1] =
-1197.19
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1178
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
117c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB869E0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
866.781
  posit.y [1] =
5
  posit.z [1] =
-1175.04
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
117c
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
117e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB82AA8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
771.354
  posit.y [1] =
5
  posit.z [1] =
-1155.56
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
117e
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
117f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB82F60
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
906.115
  posit.y [1] =
5
  posit.z [1] =
-1350.05
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
117f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1181
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB83418
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
883.817
  posit.y [1] =
4.89999
  posit.z [1] =
-1413.2
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1181
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1185
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB83940
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-275.177
  posit.y [1] =
151.151
  posit.z [1] =
-25.789
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1185
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1186
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB83E68
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-238.09
  posit.y [1] =
147.025
  posit.z [1] =
-35.0133
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1186
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1187
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB84390
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-277.641
  posit.y [1] =
144.98
  posit.z [1] =
-42.1295
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1187
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1189
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB848B8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-244.339
  posit.y [1] =
139.39
  posit.z [1] =
-52.2826
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1189
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
118b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB84DE0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-293.853
  posit.y [1] =
139.508
  posit.z [1] =
-55.9669
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
118b
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
118e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB02FF8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-239.39
  posit.y [1] =
129.921
  posit.z [1] =
-71.5745
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
118e
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
118f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB034B0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-254.159
  posit.y [1] =
122.982
  posit.z [1] =
-88.0863
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
118f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1194
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB03968
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-214.066
  posit.y [1] =
108.545
  posit.z [1] =
-108.852
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1194
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
119b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB03E20
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-199.794
  posit.y [1] =
68.385
  posit.z [1] =
-174.044
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
119b
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
119d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB042D8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-273.191
  posit.y [1] =
77.3307
  posit.z [1] =
-185.626
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
119d
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
119f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB04790
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-217.51
  posit.y [1] =
49.8395
  posit.z [1] =
-222.924
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
119f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11a1
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB04C48
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-220.526
  posit.y [1] =
36.356
  posit.z [1] =
-252.872
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11a1
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11a2
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB05100
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-237.642
  posit.y [1] =
30.9108
  posit.z [1] =
-273.689
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11a2
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11a3
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB055B8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-194.008
  posit.y [1] =
20.0861
  posit.z [1] =
-305.112
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11a3
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11a5
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB05A70
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-178.775
  posit.y [1] =
11.2412
  posit.z [1] =
-336.929
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11a5
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11a9
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB05F28
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1438.89
  posit.y [1] =
-67.9
  posit.z [1] =
-614.532
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11a9
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11ab
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB06418
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1417.68
  posit.y [1] =
-67.9
  posit.z [1] =
-632.44
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11ab
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11af
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB06940
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1428.51
  posit.y [1] =
-67.3221
  posit.z [1] =
-669.526
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11af
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11b0
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB06E68
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1442.83
  posit.y [1] =
-27.9738
  posit.z [1] =
-527.555
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11b0
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11b2
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB07390
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1445.3
  posit.y [1] =
-9.09981
  posit.z [1] =
-499.388
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11b2
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11b3
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB078B8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1461.5
  posit.y [1] =
2.24509
  posit.z [1] =
-462.553
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11b3
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11b4
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB07DE0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1468.13
  posit.y [1] =
3.7
  posit.z [1] =
-405.585
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11b4
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11b6
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB08308
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1465.85
  posit.y [1] =
3.62317
  posit.z [1] =
-319.69
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11b6
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11ba
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB08830
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1441.61
  posit.y [1] =
3.7
  posit.z [1] =
-89.2816
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11ba
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11bb
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB08D58
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1446.04
  posit.y [1] =
4.83044
  posit.z [1] =
-30.5731
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11bb
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11bc
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB09280
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1449.98
  posit.y [1] =
5.09999
  posit.z [1] =
37.3099
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11bc
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11be
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB097A8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1439.27
  posit.y [1] =
5
  posit.z [1] =
189.526
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11be
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11c1
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB09CD0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1445.88
  posit.y [1] =
5.02657
  posit.z [1] =
445.641
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11c1
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11c5
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB0A1F8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1384.76
  posit.y [1] =
5.2
  posit.z [1] =
1383.55
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11c5
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11c6
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB0A720
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1427.31
  posit.y [1] =
5.14163
  posit.z [1] =
1436.67
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11c6
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11c7
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB0AC48
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1008.44
  posit.y [1] =
5
  posit.z [1] =
1429.05
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11c7
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11c8
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AAE5008
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1007.6
  posit.y [1] =
5
  posit.z [1] =
1399.16
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11c8
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11c9
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AAE54C0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1018.71
  posit.y [1] =
5
  posit.z [1] =
1387.77
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11c9
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11cb
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AAE5978
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1265.95
  posit.y [1] =
7.35252
  posit.z [1] =
1069.01
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11cb
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11d0
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AAE5EA0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1274.97
  posit.y [1] =
22.14
  posit.z [1] =
831.776
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11d0
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11d3
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AAE6358
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1191.17
  posit.y [1] =
22.2529
  posit.z [1] =
782.301
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11d3
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
11d6
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AAE6810
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1235.31
  posit.y [1] =
22.1
  posit.z [1] =
852.958
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
11d6
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = pepool01
seqno [1] =
215
team [1] =
0
label = unnamed_pepool01
isUser [1] =
0
objAddr = 0AAF7FF8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
784
  posit.y [1] =
6.2
  posit.z [1] =
1328
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
215
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = pepool01
seqno [1] =
1753
team [1] =
0
label = unnamed_pepool01
isUser [1] =
0
objAddr = 0AAF8790
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-1200
  posit.y [1] =
22.2
  posit.z [1] =
816
illumination [1] =
1
euler =
 mass [1] =
571535
 mass_inv [1] =
1.74967e-006
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
1.18831e+008
 k_i [1] =
8.41533e-009
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1753
name = Biometal
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
20
maxHealth [1] =
20
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = i_tech_sp
seqno [1] =
177b
team [1] =
0
label = unnamed_i_tech_sp
isUser [1] =
0
objAddr = 0AB88268
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
1
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
1
  posit.x [1] =
-399.74
  posit.y [1] =
83.4
  posit.z [1] =
176.584
spawnHandle [1] =
123737980
spawnTimer [1] =
0
illumination [1] =
1
euler =
 mass [1] =
5031.63
 mass_inv [1] =
0.000198743
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
27196.4
 k_i [1] =
3.67696e-005
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
177b
name = Object
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
177d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB89010
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
947.76
  posit.y [1] =
5
  posit.z [1] =
-1397.64
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
177d
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
177e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB894C8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
871.378
  posit.y [1] =
4.99999
  posit.z [1] =
-1382.75
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
177e
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
177f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB89980
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
800.738
  posit.y [1] =
5
  posit.z [1] =
-1259.08
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
177f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1780
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB89E70
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
855.082
  posit.y [1] =
5
  posit.z [1] =
-1243.94
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1780
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1781
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB8A398
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
1031.04
  posit.y [1] =
5
  posit.z [1] =
-1152.53
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1781
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1782
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB8A8C0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
985.386
  posit.y [1] =
5
  posit.z [1] =
-1115.56
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1782
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1783
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB8ADE8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
927.962
  posit.y [1] =
5.00002
  posit.z [1] =
-1145.06
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1783
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1784
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB8B718
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
933.811
  posit.y [1] =
5
  posit.z [1] =
-1194.35
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1784
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1785
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB8BC40
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
980.04
  posit.y [1] =
9.87961
  posit.z [1] =
-1207.17
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1785
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1786
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB8C168
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
647.801
  posit.y [1] =
5
  posit.z [1] =
-1142.96
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1786
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1787
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB8FBD0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
626.536
  posit.y [1] =
5
  posit.z [1] =
-1171.84
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1787
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1788
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB90088
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
636.311
  posit.y [1] =
4.89999
  posit.z [1] =
-1217.27
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1788
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1789
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB90540
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
674.456
  posit.y [1] =
4.96219
  posit.z [1] =
-1237.48
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1789
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
178a
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB909F8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
717.168
  posit.y [1] =
5.10825
  posit.z [1] =
-1229.09
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
178a
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
178b
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB90EB0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
733.455
  posit.y [1] =
5.08188
  posit.z [1] =
-1201.08
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
178b
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
178c
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB91368
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
723.44
  posit.y [1] =
5.35905
  posit.z [1] =
-1168.83
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
178c
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
178d
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB91820
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
697.924
  posit.y [1] =
5.14465
  posit.z [1] =
-1141.79
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
178d
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
178e
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB91CD8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
780.375
  posit.y [1] =
22.8312
  posit.z [1] =
-1397.15
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
178e
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
2
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
178f
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB921C8
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
697.356
  posit.y [1] =
25.883
  posit.z [1] =
-1434.91
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
178f
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1790
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB926F0
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
624.068
  posit.y [1] =
31.596
  posit.z [1] =
-1440.15
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1790
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1791
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB92C18
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
574.717
  posit.y [1] =
25.8
  posit.z [1] =
-1356.69
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1791
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1792
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB93140
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
451.482
  posit.y [1] =
30.8824
  posit.z [1] =
-1348.59
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1792
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1793
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB93668
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
316.274
  posit.y [1] =
33.3095
  posit.z [1] =
-1357.21
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1793
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
[GameObject]
config = npscrx
seqno [1] =
1794
team [1] =
0
label = unnamed_npscrx
isUser [1] =
0
objAddr = 0AB93B90
transform [1] =
  right.x [1] =
1
  right.y [1] =
0
  right.z [1] =
0
  up.x [1] =
0
  up.y [1] =
0.999994
  up.z [1] =
0
  front.x [1] =
0
  front.y [1] =
0
  front.z [1] =
0.999994
  posit.x [1] =
179.804
  posit.y [1] =
31.5715
  posit.z [1] =
-1365.53
illumination [1] =
1
euler =
 mass [1] =
35.9827
 mass_inv [1] =
0.0277912
 v_mag [1] =
0
 v_mag_inv [1] =
1e+030
 I [1] =
8.5428
 k_i [1] =
0.117058
 v [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 omega [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
 Accel [1] =
  x [1] =
0
  y [1] =
0
  z [1] =
0
seqNo [1] =
1794
name = Scrap
isObjective [1] =
false
isSelected [1] =
false
isVisible [1] =
ffffffff
isSeen [1] =
0
groupNumber [1] =
-1
healthRatio [1] =
1
curHealth [1] =
0
maxHealth [1] =
0
addHealth [1] =
0
ammoRatio [1] =
1
curAmmo [1] =
0
maxAmmo [1] =
0
addAmmo [1] =
0
undefaicmd =
priority [1] =
0
what = 00000000
who [1] =
0
where = 00000000
param [1] =
0
aiProcess [1] =
false
isCargo [1] =
false
independence [1] =
1
curPilot = 
perceivedTeam [1] =
0
dllName = mpinstant66.dll
[AiMission]
[AOIs]
size [1] =
0
[AiPaths]
count [1] =
113
name = AiPath
sObject = 0AB8C9D8
size [1] =
13
label = RecyclerEnemy
pointCount [1] =
1
points [1] =
  x [1] =
-1255.5
  z [1] =
1300.03
pathType = 00000000
name = AiPath
sObject = 0AB98230
size [1] =
9
label = edge_path
pointCount [1] =
2
points [2] =
  x [1] =
1517.23
  z [1] =
1524.25
  x [1] =
-1503.52
  z [1] =
-1512.19
pathType = 00000000
name = AiPath
sObject = 0AB97C70
size [1] =
8
label = Recycler
pointCount [1] =
1
points [1] =
  x [1] =
1227
  z [1] =
-1321.02
pathType = 00000000
name = AiPath
sObject = 0AB97CC0
size [1] =
8
label = holdserv
pointCount [1] =
1
points [1] =
  x [1] =
-1274.81
  z [1] =
1332.88
pathType = 00000000
name = AiPath
sObject = 0AB97CE8
size [1] =
5
label = cbun1
pointCount [1] =
1
points [1] =
  x [1] =
-1135.57
  z [1] =
1104.04
pathType = 00000000
name = AiPath
sObject = 0AB97C98
size [1] =
5
label = gtow1
pointCount [1] =
1
points [1] =
  x [1] =
-1167.74
  z [1] =
1135.97
pathType = 00000000
name = AiPath
sObject = 0AB97D10
size [1] =
6
label = gtow1b
pointCount [1] =
1
points [1] =
  x [1] =
-1103.37
  z [1] =
1135.68
pathType = 00000000
name = AiPath
sObject = 0AB97D38
size [1] =
6
label = gtow1c
pointCount [1] =
1
points [1] =
  x [1] =
-1072.14
  z [1] =
1167.78
pathType = 00000000
name = AiPath
sObject = 0AB97D60
size [1] =
5
label = cbun2
pointCount [1] =
1
points [1] =
  x [1] =
-1263.75
  z [1] =
1423.95
pathType = 00000000
name = AiPath
sObject = 0AB97D88
size [1] =
5
label = gtow2
pointCount [1] =
1
points [1] =
  x [1] =
-1296.69
  z [1] =
1424.38
pathType = 00000000
name = AiPath
sObject = 0AB97DB0
size [1] =
6
label = gtow2b
pointCount [1] =
1
points [1] =
  x [1] =
-1232.03
  z [1] =
1424.08
pathType = 00000000
name = AiPath
sObject = 0AB97DD8
size [1] =
5
label = cbun3
pointCount [1] =
1
points [1] =
  x [1] =
-976.226
  z [1] =
1327.74
pathType = 00000000
name = AiPath
sObject = 0AB97E00
size [1] =
5
label = gtow3
pointCount [1] =
1
points [1] =
  x [1] =
-975.592
  z [1] =
1358.73
pathType = 00000000
name = AiPath
sObject = 0AB97E28
size [1] =
5
label = cbun4
pointCount [1] =
1
points [1] =
  x [1] =
-496.234
  z [1] =
1392.27
pathType = 00000000
name = AiPath
sObject = 0AB97E50
size [1] =
5
label = gtow4
pointCount [1] =
1
points [1] =
  x [1] =
-527.49
  z [1] =
1391.96
pathType = 00000000
name = AiPath
sObject = 0AB97E78
size [1] =
5
label = cbun5
pointCount [1] =
1
points [1] =
  x [1] =
-176.017
  z [1] =
944.274
pathType = 00000000
name = AiPath
sObject = 0AB97EA0
size [1] =
5
label = gtow5
pointCount [1] =
1
points [1] =
  x [1] =
-143.842
  z [1] =
944.274
pathType = 00000000
name = AiPath
sObject = 0AB97EC8
size [1] =
5
label = cbun6
pointCount [1] =
1
points [1] =
  x [1] =
-1040.21
  z [1] =
624.116
pathType = 00000000
name = AiPath
sObject = 0AB97EF0
size [1] =
5
label = gtow6
pointCount [1] =
1
points [1] =
  x [1] =
-1008.34
  z [1] =
591.941
pathType = 00000000
name = AiPath
sObject = 0AB97F18
size [1] =
6
label = gspir1
pointCount [1] =
1
points [1] =
  x [1] =
-1167.13
  z [1] =
1135.97
pathType = 00000000
name = AiPath
sObject = 0AB97F40
size [1] =
7
label = gspir1b
pointCount [1] =
1
points [1] =
  x [1] =
-1103.37
  z [1] =
1136.22
pathType = 00000000
name = AiPath
sObject = 0AB97F68
size [1] =
6
label = rspir1
pointCount [1] =
1
points [1] =
  x [1] =
-1071.83
  z [1] =
1168.76
pathType = 00000000
name = AiPath
sObject = 0AB97F90
size [1] =
6
label = gspir2
pointCount [1] =
1
points [1] =
  x [1] =
-1296.69
  z [1] =
1423.59
pathType = 00000000
name = AiPath
sObject = 0AB98000
size [1] =
7
label = gspir2b
pointCount [1] =
1
points [1] =
  x [1] =
-1231.72
  z [1] =
1423.28
pathType = 00000000
name = AiPath
sObject = 0AB98070
size [1] =
6
label = rspir2
pointCount [1] =
1
points [1] =
  x [1] =
-1071.97
  z [1] =
1200.2
pathType = 00000000
name = AiPath
sObject = 0AB0F050
size [1] =
6
label = gspir3
pointCount [1] =
1
points [1] =
  x [1] =
-975.592
  z [1] =
1360.22
pathType = 00000000
name = AiPath
sObject = 0AB0F0C0
size [1] =
6
label = rspir3
pointCount [1] =
1
points [1] =
  x [1] =
-1199.86
  z [1] =
1425.27
pathType = 00000000
name = AiPath
sObject = 0AB0F130
size [1] =
6
label = rspir4
pointCount [1] =
1
points [1] =
  x [1] =
-1039.36
  z [1] =
1166.75
pathType = 00000000
name = AiPath
sObject = 0AB0F1A0
size [1] =
6
label = gspir4
pointCount [1] =
1
points [1] =
  x [1] =
-527.246
  z [1] =
1397.37
pathType = 00000000
name = AiPath
sObject = 0AB0F210
size [1] =
6
label = gspir5
pointCount [1] =
1
points [1] =
  x [1] =
-143.239
  z [1] =
942.797
pathType = 00000000
name = AiPath
sObject = 0AB0F280
size [1] =
6
label = gspir6
pointCount [1] =
1
points [1] =
  x [1] =
-1008.07
  z [1] =
590.19
pathType = 00000000
name = AiPath
sObject = 0AB0F2F0
size [1] =
5
label = rtow1
pointCount [1] =
1
points [1] =
  x [1] =
-1199.97
  z [1] =
1103.84
pathType = 00000000
name = AiPath
sObject = 0AB0F360
size [1] =
5
label = rtow2
pointCount [1] =
1
points [1] =
  x [1] =
-1199.75
  z [1] =
1424.28
pathType = 00000000
name = AiPath
sObject = 0AB0F3D0
size [1] =
5
label = rtow3
pointCount [1] =
1
points [1] =
  x [1] =
-1071.72
  z [1] =
1199.95
pathType = 00000000
name = AiPath
sObject = 0AB0F440
size [1] =
5
label = rtow4
pointCount [1] =
1
points [1] =
  x [1] =
-1040.57
  z [1] =
1167.95
pathType = 00000000
name = AiPath
sObject = 0AB0F4B0
size [1] =
6
label = stage1
pointCount [1] =
1
points [1] =
  x [1] =
-942.258
  z [1] =
-103.214
pathType = 00000000
name = AiPath
sObject = 0AB0F520
size [1] =
6
label = stage2
pointCount [1] =
1
points [1] =
  x [1] =
245.531
  z [1] =
332.977
pathType = 00000000
name = AiPath
sObject = 0AB0F590
size [1] =
6
label = stage3
pointCount [1] =
1
points [1] =
  x [1] =
1211.98
  z [1] =
-243.976
pathType = 00000000
name = AiPath
sObject = 0AB0F600
size [1] =
6
label = stage4
pointCount [1] =
1
points [1] =
  x [1] =
-1059.96
  z [1] =
-1437.12
pathType = 00000000
name = AiPath
sObject = 0AB0F670
size [1] =
5
label = hold1
pointCount [1] =
1
points [1] =
  x [1] =
-173.67
  z [1] =
-291.345
pathType = 00000000
name = AiPath
sObject = 0AB0F6E0
size [1] =
5
label = hold2
pointCount [1] =
1
points [1] =
  x [1] =
1143.25
  z [1] =
66.0724
pathType = 00000000
name = AiPath
sObject = 0AB0F750
size [1] =
5
label = hold3
pointCount [1] =
1
points [1] =
  x [1] =
-492.164
  z [1] =
-1035.22
pathType = 00000000
name = AiPath
sObject = 0AB0F7C0
size [1] =
5
label = hold4
pointCount [1] =
1
points [1] =
  x [1] =
-702.229
  z [1] =
507.207
pathType = 00000000
name = AiPath
sObject = 0AB0F830
size [1] =
6
label = stage5
pointCount [1] =
1
points [1] =
  x [1] =
855.952
  z [1] =
-478.858
pathType = 00000000
name = AiPath
sObject = 0AB0F8A0
size [1] =
6
label = stage6
pointCount [1] =
1
points [1] =
  x [1] =
-642.916
  z [1] =
-1010.81
pathType = 00000000
name = AiPath
sObject = 0AB0F910
size [1] =
7
label = attack1
pointCount [1] =
10
points [10] =
  x [1] =
-995.701
  z [1] =
1236.56
  x [1] =
-989.522
  z [1] =
666.609
  x [1] =
-715.512
  z [1] =
394.143
  x [1] =
-746.404
  z [1] =
-199.288
  x [1] =
-412.773
  z [1] =
-261.071
  x [1] =
-5.6192
  z [1] =
-635.171
  x [1] =
204.445
  z [1] =
-605.824
  x [1] =
767.911
  z [1] =
-945.942
  x [1] =
943.994
  z [1] =
-1284.83
  x [1] =
1089.18
  z [1] =
-1334.25
pathType = 00000000
name = AiPath
sObject = 0AB0F968
size [1] =
7
label = attack2
pointCount [1] =
14
points [14] =
  x [1] =
-1288.25
  z [1] =
1172.31
  x [1] =
-1337.07
  z [1] =
1092.96
  x [1] =
-1430.35
  z [1] =
1036.38
  x [1] =
-1433.44
  z [1] =
453.455
  x [1] =
-1198.95
  z [1] =
410.608
  x [1] =
-1124.55
  z [1] =
-139.154
  x [1] =
-962.338
  z [1] =
-164.689
  x [1] =
-861.939
  z [1] =
-738.967
  x [1] =
-453.859
  z [1] =
-1016.68
  x [1] =
-333.381
  z [1] =
-1160.33
  x [1] =
-44.2339
  z [1] =
-1146.43
  x [1] =
565.26
  z [1] =
-1163.42
  x [1] =
796.022
  z [1] =
-1317.88
  x [1] =
905.688
  z [1] =
-1334.87
pathType = 00000000
name = AiPath
sObject = 0AB0F9C0
size [1] =
7
label = attack3
pointCount [1] =
14
points [14] =
  x [1] =
-1052.85
  z [1] =
1400.6
  x [1] =
-847.729
  z [1] =
1437.67
  x [1] =
-687.092
  z [1] =
1408.32
  x [1] =
-117.756
  z [1] =
640.968
  x [1] =
259.432
  z [1] =
382.713
  x [1] =
491.12
  z [1] =
-153.568
  x [1] =
664.114
  z [1] =
-384.947
  x [1] =
736.71
  z [1] =
-397.304
  x [1] =
862.44
  z [1] =
-526.741
  x [1] =
1052.42
  z [1] =
-678.11
  x [1] =
1173.83
  z [1] =
-729.7
  x [1] =
1189.27
  z [1] =
-918.14
  x [1] =
1149.12
  z [1] =
-953.665
  x [1] =
1175.37
  z [1] =
-1227.06
pathType = 00000000
name = AiPath
sObject = 0AB0FA18
size [1] =
9
label = mbtattack
pointCount [1] =
16
points [16] =
  x [1] =
-1304.93
  z [1] =
1175.71
  x [1] =
-1331.8
  z [1] =
1086.43
  x [1] =
-1449.19
  z [1] =
1043.18
  x [1] =
-1419.84
  z [1] =
467.356
  x [1] =
-1191.25
  z [1] =
438.009
  x [1] =
-1159
  z [1] =
-106.888
  x [1] =
-978.813
  z [1] =
-373.793
  x [1] =
-880.201
  z [1] =
-862.212
  x [1] =
-1186.61
  z [1] =
-974.362
  x [1] =
-1212.87
  z [1] =
-1154.15
  x [1] =
-967.28
  z [1] =
-1438.36
  x [1] =
-233.6
  z [1] =
-1393.56
  x [1] =
179.422
  z [1] =
-1330.24
  x [1] =
680.487
  z [1] =
-1314.79
  x [1] =
881.284
  z [1] =
-1288.53
  x [1] =
1143.86
  z [1] =
-1296.25
pathType = 00000000
name = AiPath
sObject = 0AB0FA70
size [1] =
7
label = patrol1
pointCount [1] =
16
points [16] =
  x [1] =
-1270.95
  z [1] =
1170.45
  x [1] =
-1322.13
  z [1] =
1095.22
  x [1] =
-1428.49
  z [1] =
1056.15
  x [1] =
-1456.3
  z [1] =
478.786
  x [1] =
-1443.94
  z [1] =
276.445
  x [1] =
-1453.21
  z [1] =
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436.773
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526.36
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1230.57
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1227.76
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1172.69
pathType = 00000000
name = AiPath
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size [1] =
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label = patrol2
pointCount [1] =
19
points [19] =
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1220.04
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778.673
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434.463
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19.5673
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108.523
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312.849
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499.089
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696.094
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1102.59
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1178.81
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1312.3
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1431.8
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1447.95
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322.538
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573.121
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1055.84
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1438.44
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1438.44
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1224.8
pathType = 00000000
name = AiPath
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label = patrol3
pointCount [1] =
19
points [19] =
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1439.26
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1431.32
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915.538
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1043.75
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184.289
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1154.03
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258.037
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1197.14
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346.534
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1377.54
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645.609
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1419.52
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790.836
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1400.23
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820.335
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1220.97
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586.611
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1185.79
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309.49
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1250.24
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242.834
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1196.01
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112.357
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1085.72
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603.301
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722.432
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-1017.46
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1243.2
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-1032.85
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1392.65
pathType = 00000000
name = AiPath
sObject = 0AB0FB78
size [1] =
6
label = build1
pointCount [1] =
1
points [1] =
  x [1] =
-1441.99
  z [1] =
1231.64
pathType = 00000000
name = AiPath
sObject = 0AB0FBE8
size [1] =
6
label = build2
pointCount [1] =
1
points [1] =
  x [1] =
-1446.52
  z [1] =
1237.53
pathType = 00000000
name = AiPath
sObject = 0AB0FC58
size [1] =
6
label = asmbl1
pointCount [1] =
1
points [1] =
  x [1] =
-955.299
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979.85
pathType = 00000000
name = AiPath
sObject = 0AB0FCC8
size [1] =
12
label = turretEnemy1
pointCount [1] =
1
points [1] =
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884.472
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-1380.92
pathType = 00000000
name = AiPath
sObject = 0AB0FD38
size [1] =
12
label = turretEnemy2
pointCount [1] =
1
points [1] =
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-673.618
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-1247.21
pathType = 00000000
name = AiPath
sObject = 0AB0FDA8
size [1] =
12
label = turretEnemy3
pointCount [1] =
1
points [1] =
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-951.946
  z [1] =
-1165.35
pathType = 00000000
name = AiPath
sObject = 0AB0FE18
size [1] =
12
label = turretEnemy4
pointCount [1] =
1
points [1] =
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-1362.89
  z [1] =
-564.765
pathType = 00000000
name = AiPath
sObject = 0AB0FE88
size [1] =
12
label = turretEnemy5
pointCount [1] =
1
points [1] =
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-1229.18
  z [1] =
818.142
pathType = 00000000
name = AiPath
sObject = 0AB0FEF8
size [1] =
12
label = turretEnemy6
pointCount [1] =
1
points [1] =
  x [1] =
-67.846
  z [1] =
-478.265
pathType = 00000000
name = AiPath
sObject = 0AB0FF68
size [1] =
12
label = turretEnemy7
pointCount [1] =
1
points [1] =
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1185.17
  z [1] =
100.22
pathType = 00000000
name = AiPath
sObject = 0AB0FFD8
size [1] =
12
label = turretEnemy8
pointCount [1] =
1
points [1] =
  x [1] =
762.226
  z [1] =
1313.95
pathType = 00000000
name = AiPath
sObject = 0AB9FEC0
size [1] =
12
label = turretEnemy9
pointCount [1] =
1
points [1] =
  x [1] =
900.298
  z [1] =
-1040.65
pathType = 00000000
name = AiPath
sObject = 0AB9FF30
size [1] =
12
label = SentryEnemy1
pointCount [1] =
1
points [1] =
  x [1] =
-1457.83
  z [1] =
1287.77
pathType = 00000000
name = AiPath
sObject = 0ABA03A8
size [1] =
12
label = SentryEnemy2
pointCount [1] =
1
points [1] =
  x [1] =
-1451.04
  z [1] =
1279.17
pathType = 00000000
name = AiPath
sObject = 0ABA0418
size [1] =
12
label = SentryEnemy3
pointCount [1] =
1
points [1] =
  x [1] =
-1443.8
  z [1] =
1271.02
pathType = 00000000
name = AiPath
sObject = 0ABA0488
size [1] =
8
label = RcktTwr1
pointCount [1] =
1
points [1] =
  x [1] =
-1488.33
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432.137
pathType = 00000000
name = AiPath
sObject = 0ABA04F8
size [1] =
8
label = RcktTwr2
pointCount [1] =
1
points [1] =
  x [1] =
-1199.47
  z [1] =
1040.09
pathType = 00000000
name = AiPath
sObject = 0ABA0568
size [1] =
8
label = RcktTwr3
pointCount [1] =
1
points [1] =
  x [1] =
-1071.8
  z [1] =
816.168
pathType = 00000000
name = AiPath
sObject = 0ABA05D8
size [1] =
8
label = RcktTwr4
pointCount [1] =
1
points [1] =
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-208.118
  z [1] =
48.1191
pathType = 00000000
name = AiPath
sObject = 0ABA0648
size [1] =
8
label = RcktTwr5
pointCount [1] =
1
points [1] =
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880.052
  z [1] =
-879.942
pathType = 00000000
name = AiPath
sObject = 0ABA06B8
size [1] =
7
label = PwrGen1
pointCount [1] =
1
points [1] =
  x [1] =
-495.854
  z [1] =
1456.2
pathType = 00000000
name = AiPath
sObject = 0ABA0728
size [1] =
7
label = PwrGen2
pointCount [1] =
1
points [1] =
  x [1] =
-528.129
  z [1] =
1455.94
pathType = 00000000
name = AiPath
sObject = 0ABA0798
size [1] =
7
label = Turret1
pointCount [1] =
1
points [1] =
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1338.74
  z [1] =
-1218.99
pathType = 00000000
name = AiPath
sObject = 0ABA0808
size [1] =
7
label = Turret2
pointCount [1] =
1
points [1] =
  x [1] =
1131.97
  z [1] =
-1243.51
pathType = 00000000
name = AiPath
sObject = 0ABA0878
size [1] =
7
label = Turret3
pointCount [1] =
1
points [1] =
  x [1] =
1091.46
  z [1] =
-1435.36
pathType = 00000000
name = AiPath
sObject = 0ABA08E8
size [1] =
9
label = surprise1
pointCount [1] =
1
points [1] =
  x [1] =
1411
  z [1] =
1362.26
pathType = 00000000
name = AiPath
sObject = 0ABA0958
size [1] =
9
label = surprise2
pointCount [1] =
1
points [1] =
  x [1] =
-1108.1
  z [1] =
-1423.56
pathType = 00000000
name = AiPath
sObject = 0ABA09C8
size [1] =
9
label = FuryTank1
pointCount [1] =
14
points [14] =
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-147.986
  z [1] =
1327.27
  x [1] =
115.349
  z [1] =
1179.24
  x [1] =
216.632
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802.779
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283.635
  z [1] =
426.318
  x [1] =
347.521
  z [1] =
-59.5287
  x [1] =
96.6509
  z [1] =
-310.087
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-153.596
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-455
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-917.114
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-341.251
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-931.137
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-138.685
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-787.783
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44.2473
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-747.27
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564.063
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-242.725
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659.113
  x [1] =
-238.05
  z [1] =
1310.13
  x [1] =
-152.72
  z [1] =
1326.67
pathType = 00000000
name = AiPath
sObject = 0ABA0A20
size [1] =
6
label = Scout1
pointCount [1] =
1
points [1] =
  x [1] =
1362.68
  z [1] =
-1385.65
pathType = 00000000
name = AiPath
sObject = 0ABA0A90
size [1] =
5
label = Tank1
pointCount [1] =
1
points [1] =
  x [1] =
1349.19
  z [1] =
-1407.52
pathType = 00000000
name = AiPath
sObject = 0ABA0B00
size [1] =
9
label = scrfield1
pointCount [1] =
1
points [1] =
  x [1] =
1278.01
  z [1] =
-1276.64
pathType = 00000000
name = AiPath
sObject = 0ABA0B70
size [1] =
9
label = scrfield2
pointCount [1] =
1
points [1] =
  x [1] =
-170.18
  z [1] =
-1353.2
pathType = 00000000
name = AiPath
sObject = 0ABA0BE0
size [1] =
9
label = scrfield3
pointCount [1] =
1
points [1] =
  x [1] =
-839.886
  z [1] =
-1245.79
pathType = 00000000
name = AiPath
sObject = 0ABA0C50
size [1] =
9
label = scrfield4
pointCount [1] =
1
points [1] =
  x [1] =
-857.026
  z [1] =
-975.094
pathType = 00000000
name = AiPath
sObject = 0ABA0CC0
size [1] =
9
label = scrfield5
pointCount [1] =
1
points [1] =
  x [1] =
89.4292
  z [1] =
-523.177
pathType = 00000000
name = AiPath
sObject = 0ABA0D30
size [1] =
9
label = scrfield6
pointCount [1] =
1
points [1] =
  x [1] =
1065.45
  z [1] =
61.5152
pathType = 00000000
name = AiPath
sObject = 0ABA0DA0
size [1] =
9
label = surprise3
pointCount [1] =
1
points [1] =
  x [1] =
240.186
  z [1] =
-664.182
pathType = 00000000
name = AiPath
sObject = 0ABA0E10
size [1] =
9
label = scrfield8
pointCount [1] =
1
points [1] =
  x [1] =
-1415.39
  z [1] =
1339.05
pathType = 00000000
name = AiPath
sObject = 0ABA0E80
size [1] =
9
label = scrfield9
pointCount [1] =
1
points [1] =
  x [1] =
-1107.6
  z [1] =
1344.04
pathType = 00000000
name = AiPath
sObject = 0ABA0EF0
size [1] =
8
label = holdtrt1
pointCount [1] =
1
points [1] =
  x [1] =
-1132.93
  z [1] =
1272.3
pathType = 00000000
name = AiPath
sObject = 0ABA0F60
size [1] =
8
label = holdtrt2
pointCount [1] =
1
points [1] =
  x [1] =
-1166.15
  z [1] =
1187.54
pathType = 00000000
name = AiPath
sObject = 0ABA0FD0
size [1] =
8
label = holdtrt3
pointCount [1] =
1
points [1] =
  x [1] =
-1355.46
  z [1] =
1210.59
pathType = 00000000
name = AiPath
sObject = 0ABA1040
size [1] =
7
label = artlef1
pointCount [1] =
1
points [1] =
  x [1] =
-902.121
  z [1] =
1151.6
pathType = 00000000
name = AiPath
sObject = 0ABA10B0
size [1] =
7
label = artlef2
pointCount [1] =
1
points [1] =
  x [1] =
-1111.64
  z [1] =
1014.23
pathType = 00000000
name = AiPath
sObject = 0ABA1120
size [1] =
7
label = artlef3
pointCount [1] =
1
points [1] =
  x [1] =
-898.46
  z [1] =
1054.92
pathType = 00000000
name = AiPath
sObject = 0ABA1190
size [1] =
8
label = artlgas1
pointCount [1] =
1
points [1] =
  x [1] =
1325.25
  z [1] =
-991.422
pathType = 00000000
name = AiPath
sObject = 0ABA1200
size [1] =
8
label = artlgas2
pointCount [1] =
1
points [1] =
  x [1] =
797.33
  z [1] =
-1464.15
pathType = 00000000
name = AiPath
sObject = 0ABA1270
size [1] =
9
label = FuryTank2
pointCount [1] =
18
points [18] =
  x [1] =
1425.33
  z [1] =
-732.681
  x [1] =
1423.98
  z [1] =
-1009.86
  x [1] =
1405.67
  z [1] =
-1192.94
  x [1] =
1305.32
  z [1] =
-1308.61
  x [1] =
1077.63
  z [1] =
-1250.98
  x [1] =
1027.46
  z [1] =
-1089.87
  x [1] =
1064.07
  z [1] =
-965.114
  x [1] =
1064.07
  z [1] =
-720.205
  x [1] =
977.96
  z [1] =
-528.318
  x [1] =
865.405
  z [1] =
-451.021
  x [1] =
819.298
  z [1] =
-371.283
  x [1] =
676.909
  z [1] =
-257.371
  x [1] =
561.235
  z [1] =
-277.035
  x [1] =
231.434
  z [1] =
466.645
  x [1] =
940.261
  z [1] =
385.144
  x [1] =
1192.9
  z [1] =
-372.097
  x [1] =
1437.54
  z [1] =
-601.276
  x [1] =
1426.01
  z [1] =
-726.714
pathType = 00000000
name = AiPath
sObject = 0ABA12C8
size [1] =
8
label = minefld1
pointCount [1] =
1
points [1] =
  x [1] =
-126.167
  z [1] =
-90.3012
pathType = 00000000
name = AiPath
sObject = 0ABA1338
size [1] =
8
label = minefld2
pointCount [1] =
1
points [1] =
  x [1] =
-326.19
  z [1] =
-118.779
pathType = 00000000
name = AiPath
sObject = 0ABA13A8
size [1] =
8
label = minefld3
pointCount [1] =
1
points [1] =
  x [1] =
-23.1043
  z [1] =
4.48949
pathType = 00000000
name = AiPath
sObject = 0ABA1418
size [1] =
8
label = jakherd1
pointCount [1] =
1
points [1] =
  x [1] =
-315.07
  z [1] =
253.739
pathType = 00000000
name = AiPath
sObject = 0ABA1488
size [1] =
8
label = jakherd2
pointCount [1] =
1
points [1] =
  x [1] =
931.04
  z [1] =
-949.112
pathType = 00000000
name = AiPath
sObject = 0ABA14F8
size [1] =
8
label = jakherd3
pointCount [1] =
1
points [1] =
  x [1] =
-754.986
  z [1] =
-1257.76
pathType = 00000000
name = AiPath
sObject = 0ABA15E8
size [1] =
6
label = power1
pointCount [1] =
1
points [1] =
  x [1] =
1359.61
  z [1] =
-1422.8
pathType = 00000000
name = AiPath
sObject = 0ABA1658
size [1] =
6
label = power2
pointCount [1] =
1
points [1] =
  x [1] =
-236.694
  z [1] =
-1327.67
pathType = 00000000
name = AiPath
sObject = 0ABA16C8
size [1] =
6
label = power3
pointCount [1] =
1
points [1] =
  x [1] =
-1413.19
  z [1] =
-604.168
pathType = 00000000
name = AiPath
sObject = 0ABA1738
size [1] =
6
label = power4
pointCount [1] =
1
points [1] =
  x [1] =
-208.92
  z [1] =
176.139
pathType = 00000000
name = AiPath
sObject = 0ABA17A8
size [1] =
6
label = power5
pointCount [1] =
1
points [1] =
  x [1] =
1339.61
  z [1] =
107.121
pathType = 00000000
name = AiPath
sObject = 0ABA1818
size [1] =
6
label = power7
pointCount [1] =
1
points [1] =
  x [1] =
628.461
  z [1] =
1307.64
pathType = 00000000
name = AiPath
sObject = 0ABA1888
size [1] =
6
label = power8
pointCount [1] =
1
points [1] =
  x [1] =
-920.764
  z [1] =
812.716
pathType = 00000000
PadData =  
PadData2 =  
