// ====================
// MISSILE BUILDING HIT
// ====================

[ExplosionClass]
classLabel = "explosion"

particleTypes = 4
particleClass1 = "xshdwbld.smoke"
particleCount1 = 1
particleVeloc1 = "0.0 1.0 0.0"
particleBias1 = "0.0 0.0 0.0"

particleClass2 = "xshdwbld.flame"
particleCount2 = 1
particleVeloc2 = "0.0 1.0 0.0"
particleBias2 = "0.0 0.0 0.0"

particleClass3 = "xshdwbld.spark"
particleCount3 = 8
particleVeloc3 = "10.0 10.0 10.0"
particleBias3 = "0.0 1.0 0.0"

particleClass4 = "xshdwcar.Shock"
particleCount4 = 1
particleVeloc4 = "0.0 0.0 0.0"

explSound = "xms2.wav"

damageRadius = 10.0

damageValue(N) = 100 // none
damageValue(L) = 70 // light
damageValue(H) = 30 // heavy

damageValue(S) = 70 // standard
damageValue(D) = 100 // deflections
damageValue(A) = 30 // absorbtion

[Smoke]
simulateBase = "sim_smoke"
lifeTime = 0.5
renderBase = "draw_twirl_trail"
textureName = "smoke.tga"
textureBlend = "srcalpha invsrcalpha modulatealpha"
startColor = "0 0 0 128"
finishColor = "0 0 0 0"
startRadius = 0.5
finishRadius = 2.0
animateTime = 0.5
rotationRate = 2.0
emitDelay = 0.05
emitVelocity = "0.0 0.0 0.0"
emitVariance = "2.0 2.0 2.0"
emitLife = 0.5

[Flame]
simulateBase = "sim_smoke"
lifeTime = 0.5
renderBase = "draw_twirl_trail"
textureName = "flame2.tga"
textureBlend = "one one modulate"
startColor = "255 255 200 128"
finishColor = "255 0 0 0"
startRadius = 0.5
finishRadius = 0.1
animateTime = 0.5
rotationRate = 10.0
emitDelay = 0.03
emitVelocity = "0.0 2.0 0.0"
emitVariance = "2.0 2.0 2.0"
emitLife = 0.5

[Spark]
simulateBase = "sim_ember"
lifeTime = 2.0
renderBase = "draw_twirl"
textureName = "spark.tga"
textureBlend = "one one modulate"
startColor = "255 255 0 255"
finishColor = "255 0 0 0"
startRadius = 0.1
finishRadius = 0.05
animateTime = 2.0
rotationRate = 20.0

[Shock]
simulateBase = "sim_null"
lifeTime = 0.8
renderBase = "draw_sphere"
textureName = "vsmoke.tga"
textureBlend = "one one modulate"
startColor = "255 255 63 200"
finishColor = "255 0 0 0"
startRadius = 1.0
finishRadius = 6.0
animateTime = 0.8
latitudeBands = 8
longitudeSegments = 16
