[GameObjectClass]
classLabel = "abslf"

chunkEffect1 = "avslf_chk1.xsi"  
chunkEffect2 = "avslf_chk2.xsi"
chunkEffect3 = "avslf_chk3.xsi"
chunkEffect4 = "avslf_chk4.xsi"
chunkEffect5 = "avslf_chk5.xsi"
HasSeparateChunks = true

xplChunk = "xBZCchunkxplb"

[BuildingClass]

UseCollapse = false // Default: True if not sign and collapseTime > 0.0
UseChunks = true
UseExplosion = false // Default: opposite of UseCollapse. 

[PoweredBuildingClass]

[ArmoryClass]

buildItem1 = "apBZCrepaS"
buildItem2 = "apBZCammoS"
buildItem3 = "apcamr"
buildItem4 = 

[ArmoryGroup6]
buildLabel = "Cannons"
buildItem1 = "apBZCmini"
buildItem2 = "apBZCstab"
buildItem3 = "apBZCsstb"
buildItem4 = 
buildItem5 = 
buildItem6 = 


[ArmoryGroup7]
buildLabel = "Rockets"
buildItem1 = "apBZCshad"
buildItem2 = "apBZChorn"
buildItem3 = "apBZCtagg"
buildItem4 = "apBZCsand"
buildItem5 = 
buildItem6 = 

[ArmoryGroup8]
buildLabel = "Mortars"
buildItem1 = "apBZCmdmg"
buildItem2 = "apBZCsplint"
buildItem3 = 
buildItem4 = 

[ArmoryGroup9]
buildLabel = "Specials"
buildItem1 = "apBZCflare"
buildItem2 = "apBZCmcur"
buildItem3 = "apBZCmits"
buildItem4 = "apBZCprox"
buildItem5 = "apBZCthump"
buildItem6 = "apBZCsite"
buildItem7 = 
buildItem8 = 
buildItem9 = 
