Patch Version Beta 3 to Beta 3e. 

Changelog entries since Beta 3:


Fixed MP "Join Game" and client side "Launch" buttons not working. Also
fixed some other minor shell issues. -[GBD]

Fixed Shields appearing in the demolish menu 3 times. -[GBD]

Changed dropoffs to powered classlabel so they wouldn't be highlighted by 
sensor class (HQCP) anymore. -[GBD]

============BZCAddon Public Beta 3a released, 06/10/13================

Fixed NSDF Recy/Muf not being able to undeploy in SP missions, was still 
using the old undeploy# objects. -[GBD]

Added message if the user attempts to play MPI without freeing up the 
base slots by either A: Lowering player limit in FFA, or B: Turning Teams 
on and/or setting "Teams Allowed" in Extra Options to One. -[GBD]

============BZCAddon Public Beta 3b released, 06/13/13================

Fixed typo in default mpvehicles.odf, oops. -[GBD]

============BZCAddon Public Beta 3c released, 06/13/13================

Fixed Dropoffs appearing in Demolish menu. -[GBD]

Fixed Ally bug in MPI mode. If teams are on, it will now use proper default 
alliance settings if the host doesn't set thugs to the same team. -[GBD]

Removed spraybuilding class from lava damage code, BZ1 lava didn't damage 
splinters. -[GBD]

Fixed crash on Race: Moon Rally and Race: Achilles Heel, introduced by the 
drop off fix from 3a. -[GBD]

Fixed Minelayers on human teams being added to MPI's Minelayer code. I had 
moved duplicates of the code in ST and DM and IA to all one place, forgot 
to make it only activate on AI teams. -[GBD]

Fixed NSDF Mission 6: Enemy Recycler/Muf wern't deploying at start of mission, 
and undeploying your recycler caused the mission to fail. -[GBD]

Made NSDF Recycler names more coherent. Recycler names in missions are now 
controlled by the mission DLL. -[GBD]

Fixed Escape Menu Load/Save game Delete button not working. -[GBD]

============BZCAddon Public Beta 3d released, 06/16/13================

Fixed Satellite not working in Single Player. Made stock comm towers use 
the factory method just like IA/MP. -[GBD]

Fixed HQCP warning sound. It was playing double for the owner only. Now it 
will properly play only once for allies. -[GBD]

Fixed missing commtower in CCA base on Playground mission. -[GBD]

Fixed Mas Grenade being able to switch buildings. Can now only switch 
units like in BZ1. -[GBD]

Fixed bug in ST:Capture, a goal being captured will no longer count towards 
the win condition. -[GBD]

Fixed missing model in Fury dropoff beacon. -[GBD]

============BZCAddon Public Beta 3e released, 06/22/13================

